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Bosses

The Cloud

The Cloud is a boss-class from the Boss-class encounters group. There is no cloud, just someone else's computer. 1,050 base HP, 15 contact damage; read its group, movement...

Bosses

Contents

Overview

There is no cloud, just someone else's computer

Overview Details
TypeBoss-class
GroupBoss-class encounters

Base Stats

Base Stats
Base HP1050
Contact damage15
XP value140
HP scalingBoss scaling

Boss Mechanics

Boss Mechanics
Phase gatesPhase 2 starts at 60% HP or lower; phase 3 starts at 30% HP or lower.
Boss damage scalingFlat weapon hits convert to percent HP on bosses: a 30-damage reference hit deals 0.8% max HP, with a 3.5% per-hit cap before other boss safeguards.
Minimum lifetimeBoss damage budgeting enforces roughly a 12.5s minimum lifetime for this boss tier.
Rain patternDrifts horizontally and rains enemies plus falling projectiles. Later phases rain faster, switch to tougher rain enemies, and phase 3 descends toward mid-screen.

Run Notes

  • Profile: boss encounter from Boss-class encounters.
  • Use the dedicated stat table as a baseline; difficulty, elites, Tune In, demo rules, and Endless can move the real numbers.
  • Boss entries usually matter most when adds limit exits, so value recovery space before greedy damage.