Overview
Every DVD Survivors weapon with family, role, base behavior, evolution passive, unlock cost, and strategy links.
Weapon Browser
Compare every weapon's level track, upgrade breakpoints, base stats, passive requirement, and evolved form before opening a full article.
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 8
- Cooldown
- 0.3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 5
- Cooldown
- 1.5s
Breakpoints
Lv3Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 15
- Cooldown
- 3s
Breakpoints
Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 6
- Cooldown
- 0.8s
Breakpoints
Lv3Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 30
- Cooldown
- 0s
Breakpoints
Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 3
- Cooldown
- 0.5s
Breakpoints
Lv3Lv5Lv8
Evolution
V-Sync -> RGB Gaming
Lv.1Lv.8
12345678
- Family
- System
- Role
- Beam
- Damage
- 10
- Cooldown
- 0.1s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Zone
- Damage
- 8
- Cooldown
- 2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 12
- Cooldown
- 2.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 9
- Cooldown
- 3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 14
- Cooldown
- 0.8s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 15
- Cooldown
- 4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 5
- Cooldown
- 0.8s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 20
- Cooldown
- 8s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Projectile
- Damage
- 6
- Cooldown
- 0.6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Projectile
- Damage
- 2
- Cooldown
- 0.1s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Projectile
- Damage
- 4
- Cooldown
- 1.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 3
- Cooldown
- 0.05s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 25
- Cooldown
- 6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 40
- Cooldown
- 12s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 0
- Cooldown
- 15s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 8
- Cooldown
- 5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 20
- Cooldown
- 4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Zone
- Damage
- 6
- Cooldown
- 2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 5
- Cooldown
- 0.3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 8
- Cooldown
- 0.4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Zone
- Damage
- 3
- Cooldown
- 1s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 7
- Cooldown
- 1.2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Zone
- Damage
- 2
- Cooldown
- 0.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 10
- Cooldown
- 3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 4
- Cooldown
- 2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 8
- Cooldown
- 3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 6
- Cooldown
- 0.8s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 9
- Cooldown
- 1s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 8s
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 10s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 15s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 0
- Cooldown
- 12s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Summon
- Damage
- 7
- Cooldown
- 1.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Beam
- Damage
- 10
- Cooldown
- 0.8s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Zone
- Damage
- 12
- Cooldown
- 6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Orbit
- Damage
- 4
- Cooldown
- 0s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 30
- Cooldown
- 0s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Meme
- Role
- Projectile
- Damage
- 15
- Cooldown
- 1s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- System
- Role
- Utility
- Damage
- 8
- Cooldown
- 4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Zone
- Damage
- 5
- Cooldown
- 5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Projectile
- Damage
- 12
- Cooldown
- 0.6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Zone
- Damage
- 4
- Cooldown
- 0.15s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Projectile
- Damage
- 6
- Cooldown
- 0.25s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Beam
- Damage
- 3
- Cooldown
- 0.08s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Beam
- Damage
- 35
- Cooldown
- 1.2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- AoE
- Damage
- 20
- Cooldown
- 3s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Utility
- Damage
- 45
- Cooldown
- 2.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- AoE
- Damage
- 25
- Cooldown
- 2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Utility
- Damage
- 10
- Cooldown
- 4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- AoE
- Damage
- 30
- Cooldown
- 5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Projectile
- Damage
- 15
- Cooldown
- 1.5s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Zone
- Damage
- 5
- Cooldown
- 6s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Projectile
- Damage
- 7
- Cooldown
- 1.4s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- Zone
- Damage
- 10
- Cooldown
- 0.42s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
[WEAPON]
Dark Strike
Arm on cooldown, use your next three real wall hits, then flash and fill the captured triangle
Lv.1Lv.8
12345678
- Family
- DVD
- Role
- AoE
- Damage
- 26
- Cooldown
- 4.2s
Breakpoints
Lv2Lv4Lv6Lv8
Evolution
Weapon List
- Pixel BoltsAuto-targeting pixel bolts
- Scan LineSweeping line of damage
- Degauss WaveExpanding magnetic pulse
- Static DischargeChain lightning bolts
- Corner StrikeCorner explosions on bounce
- Color CycleOrbiting color aura
- Defrag BeamSustained laser to nearest foe
- FirewallDamage wall behind player
- Ctrl+ZExplosions at past positions
- CAPTCHA GridClustered enemies trigger a 3x3 punishment grid
- Cookie BurstClick-fired cookie bursts along your cursor lane
- Disk CleanupMark weak enemies, then scrub and execute them
- Torrent SwarmOrbiting seed projectiles accelerate into nearby enemies
- Y2K BugFreeze enemies while a wider crash burst erupts
- Spam FilterInterceptor volleys home toward incoming enemies
- Ping FloodRapid radial packet spray
- Packet StormPacket cone that floods the lane ahead
- Laser PointerContinuous beams along your cursor lanes
- Print ScreenWhole-screen capture flash damages all visible enemies
- Blue ScreenA massive player-centered panic blast
- System RebootExecute enemies below an HP threshold; evo fully heals you
- Format C:Expanding deletion wave
- UninstallerDelayed heavy strike on cluster
- Memory DumpDrops persistent damage zones
- Antivirus ShieldOrbiting shields block enemy shots and deal contact damage
- Popup BlockerFast orbiting damage rectangles
- Ad BlockerAnti-ad field that shreds enemies inside it
- Wireless SignalPulsing relay rings radiate around the player
- Crypto Miner RigLeech field that drains nearby enemies
- Paperclip AssistantPersistent paperclip helpers fire support volleys
- Bot ArmyPersistent drones orbit and fire relay shots
- Macro RecorderRecorded paths replay as ghosted attack lines
- Auto ClickerClick cursors explode on enemies
- Code CopilotHovering code copilot predicts enemy movement and fires ahead
- QuicksaveStore a save point, then snap back and burst from it
- Debug ModeBoost crits and erupt with debug spikes when evolved
- Task KillExecute weak targets; evolution adds cleanup bursts
- Sudo CommandTemporary root mode with invulnerability and authority spike bursts
- Garbage CollectorCollect nearby drops and emit cleanup purge pulses
- RGB LightingPrismatic RGB overdrive emits rotating light fire
- Rubber DuckOrbiting duck companion fires slowing quack shots
- Stack TraceCode trace bolts branch across enemy chains
- RegexLock one enemy type; matching enemies inside the zone take triple damage
- Infinite LoopSpiraling damage that never ends
- Buffer OverflowStores incoming damage, then erupts when the threshold breaks
- Pull RequestMark targets for review, then merge them into instant deletion
- Meme CannonChaotic meme payloads with readable high-variance blasts
- Undo HistorySnapshot enemies, then rewind them back through the fight
- Rate LimiterA slowdown zone that damages enemies over time
- Two Factor AuthPaired verification shots deal quadruple damage if both hit one target
- Disc BurnLeave burning phosphor trail behind you
- Exhaust PortFire heat blasts backward as you move
- Data StreamComet tail damages enemies crossing path
- Rewind BeamLocks onto the furthest enemy and keeps rewinding pressure on it
- Aspect RatioCinematic frame projectiles push outward in letterboxed lanes
- Scene SelectionTeleport markers strike random enemies in sequence
- Cinema SurroundLayered surround shockwaves pulse outward
- Anti-PiracyBrands enemies so all hits punish them harder
- Letterbox CrushCinematic bars slam inward and crush enemies toward center
- Closed CaptionsCaption cards burst through crowds and apply damage over time
- Director's CommentaryA narration field slows enemies and ticks damage over time
- Lines of CodeMatrix code rain tears through dense enemy packs
- Bad SectorsDrop lure mines behind you that pull enemies in before exploding
- Dark StrikeArm on cooldown, use your next three real wall hits, then flash and fill the captured triangle
Categories: DVD Survivors WikiBuilds