DVD Survivors DVD Survivors Wiki
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Getting Started

First-run priorities, controls, leveling, Bytes, upgrades, and survival basics for DVD Survivors.

StartGetting Started

Contents

Overview

First-run priorities, controls, leveling, Bytes, upgrades, and survival basics for DVD Survivors.

Progression Route

Progression Route
StageGoalWhat to do
New profileClear Level 0Level 0 teaches movement, dashing, XP, choices, click attack, boss basics, and then opens Scene Select.
First clearsStabilize v1.0 StableUse starter weapons, buy low-cost weapon unlocks, and spend early Bytes on upgrades that improve survival and pickup routing.
BuildcraftPlan an evolution before the run startsEach weapon has one evolution pair. Pick a weapon and its required passive early instead of waiting for random level-up luck.
Account growthSpend Bytes where they change future runsPermanent Upgrades, Special Features, weapon unlocks, and achievement rewards all feed the next run.

Early Upgrade Priorities

Early Upgrade Priorities
UpgradeEffectFirst costDemo visible
RAM Upgrade+5 max HP per level150 BytesYes
Rubber Feet+5% move speed per level120 BytesNo
SSD Storage+5% XP gain per level180 BytesYes
CPU Boost+3% damage per level180 BytesYes
Cache Memory+8% pickup radius per level160 BytesNo
Cooling Fan+1 reroll charge per level300 BytesYes

Special Features To Understand

Special Features To Understand
FeatureEffectCostShop section
Scene SkipQueue 2 level-up choices at run start.1500 BytesRun Start
Recovery DiscRevive once per run at 50% HP.1200 BytesDuring Run
Dual BootStart each run with 2 chosen weapons.4500 BytesRun Start
Golden DVDEarn 10% more Bytes from every run.5000 BytesEconomy

Active Items Worth Recognizing

Active Items Worth Recognizing
ItemUseChargesCooldown
Remote ControlFreeze all enemies for 3 seconds.312 seconds
Disc CleanerHeal 25% max HP315 seconds
Eject ButtonPush all enemies away38 seconds
Tracking Adjust2.2x pickup range for 8s314 seconds
Volume UpDouble weapon damage for 5 seconds.315 seconds
Parental LockShield for 5 seconds.225 seconds

First Tune In Feeds

First Tune In Feeds
FeedReadObjectiveChallengeBytes
AV INPUTAV Input boosts speed, damage, fire rate, XP, and Bytes. Goals: CLEAN SWEEP / CLEAN FEED.CLEAN SWEEPCLEAN FEED1.05x
VHS TRACKINGVHS Dub slows movement but adds damage, XP, Bytes, and 1 reroll. Goals: GEM RUSH / DOUBLE FEATURE.GEM RUSHDOUBLE FEATURE1.07x
BOOTLEG FEEDBootleg Pressing boosts damage and rewards but speeds enemies and raises damage taken. Goals: BYTE HAUL / RATINGS PUSH.BYTE HAULRATINGS PUSH1.14x
COMMENTARY TRACKCommentary Track lowers enemy pressure and damage taken, adds 2 rerolls, but cuts damage 5%. Goals: LEVEL SURF / SHOWCASE CUT.LEVEL SURFSHOWCASE CUT1.08x
HDMI INPUTHDMI Clean Feed boosts movement and fire rate and reduces damage taken. Goals: COLD OPEN / CLEAN FEED.COLD OPENCLEAN FEED1.06x
NO SIGNALNo Signal eases enemy pressure and delays bosses but raises damage taken. Goals: BOSS BREAKER / ZERO NOTES.BOSS BREAKERZERO NOTES1.09x