DVD Survivors DVD Survivors Wiki
696 pages

Weapons

Antivirus Shield

Orbiting shields block enemy shots and deal contact damage. Evolves into Sentinel 360 with Surge Protector.

Weapons

Contents

Overview

Orbiting shields block enemy shots and deal contact damage

Overview Details
FamilyCore
Max level8
Base damage5
Cooldown0.3 seconds
EvolutionSentinel 360
Required passiveSurge Protector
Unlock cost1,000 Bytes

Weapon Details

[WEAPON]

Antivirus Shield

Orbiting shields block enemy shots and deal contact damage

Lv.1Lv.8
Antivirus Shield at max level in the weapon viewer.
12345678
Family
Core
Role
General
Damage
5
Cooldown
0.3s
Unlock
1000 Bytes unlock

Upgrade Path

Lv2Lv4Lv6Lv8

Orbiting contact defense that now swats enemy shots. L2/L4/L6/L8 increase shell count, orbit thickness, interception density, and late shield wall coverage.

Evolution Setup

Evolves into
Sentinel 360 at Antivirus Shield Lv8

Larger orbiting shields block enemy shots and form a full defensive ring

Run Notes

  • Costs 1000 Bytes to unlock; pick it when it supports a planned build.
  • Plan around Surge Protector early if the goal is Sentinel 360.

Weapon Mechanics

Weapon Mechanics
Primary behaviorOrbiting shields block enemy shots and deal contact damage
Base cadence5 base damage and 0.3s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value.
Level scalingOrbiting contact defense that now swats enemy shots. L2/L4/L6/L8 increase shell count, orbit thickness, interception density, and late shield wall coverage.
Evolution routeAt Lv8, pairs with Surge Protector Lv1 to evolve into Sentinel 360.