Overview
Explosions at past positions
| Type | AoE |
|---|---|
| Family | System |
| Role | AoE |
| Max level | 8 |
| Base damage | 12 |
| Cooldown | 2.5 seconds |
| Evolution | System Restore Point |
| Required passive | SSD Cache |
| Unlock cost | 1,150 Bytes |
Weapon Details
[WEAPON]
Ctrl+Z
Explosions at past positions
Lv.1Lv.8
12345678
- Family
- System
- Role
- AoE
- Damage
- 12
- Cooldown
- 2.5s
- Unlock
- 1150 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Turns movement history into detonations. L2/L4/L6/L8 add more saved positions, wider replay spacing, and a denser rewind lattice.
Evolution Setup
- Passive
- SSD Cache
- Evolves into
- System Restore Point at Ctrl+Z Lv8
More past positions erupt at once with bigger rewind blasts
Run Notes
- Costs 1150 Bytes to unlock; pick it when it supports a planned build.
- Counts toward Toolchain for System-family build bonuses.
- Use it to shape space before the screen is already boxed in.
Weapon Mechanics
| Primary behavior | Explosions at past positions |
|---|---|
| Base cadence | 12 base damage and 2.5s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Turns movement history into detonations. L2/L4/L6/L8 add more saved positions, wider replay spacing, and a denser rewind lattice. |
| Role | Best for converting crowded screens into space; area and damage bonuses both matter. |
| Family bonus | System-family weapon. Counts toward Toolchain and often favors execution, cleanup, or control. |
| Evolution route | At Lv8, pairs with SSD Cache Lv1 to evolve into System Restore Point. |
Categories: DVD Survivors WikiWeapons