Overview
Boost crits and erupt with debug spikes when evolved
| Type | Utility |
|---|---|
| Family | System |
| Role | Utility |
| Max level | 8 |
| Base damage | 0 |
| Cooldown | 10 seconds |
| Evolution | Live Debugger |
| Required passive | RAM Cache |
| Unlock cost | 1,150 Bytes |
Weapon Details
[WEAPON]
Debug Mode
Boost crits and erupt with debug spikes when evolved
Lv.1Lv.8
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- Family
- System
- Role
- Utility
- Damage
- 0
- Cooldown
- 10s
- Unlock
- 1150 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Crit-state weapon with live burst payoff. L2/L4/L6/L8 extend uptime, deepen spike rings, and end on a stronger debugger burst.
Evolution Setup
- Passive
- RAM Cache
- Evolves into
- Live Debugger at Debug Mode Lv8
Debug spikes burst outward as the crit window stays live longer
Run Notes
- Costs 1150 Bytes to unlock; pick it when it supports a planned build.
- Counts toward Toolchain for System-family build bonuses.
- Best when it solves a specific route problem such as cleanup, recovery, or boss pressure.
Weapon Mechanics
| Primary behavior | Boost crits and erupt with debug spikes when evolved |
|---|---|
| Base cadence | 0 base damage and 10s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Crit-state weapon with live burst payoff. L2/L4/L6/L8 extend uptime, deepen spike rings, and end on a stronger debugger burst. |
| Role | Solves a specific route problem such as execution, recovery, control, or cleanup. |
| Family bonus | System-family weapon. Counts toward Toolchain and often favors execution, cleanup, or control. |
| Evolution route | At Lv8, pairs with RAM Cache Lv1 to evolve into Live Debugger. |
Categories: DVD Survivors WikiWeapons