Overview
Sustained laser to nearest foe
| Type | Beam |
|---|---|
| Family | System |
| Role | Beam |
| Max level | 8 |
| Base damage | 10 |
| Cooldown | 0.1 seconds |
| Evolution | Full Defrag |
| Required passive | Buffer Size |
| Unlock cost | 750 Bytes |
Weapon Details
[WEAPON]
Defrag Beam
Sustained laser to nearest foe
Lv.1Lv.8
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- Family
- System
- Role
- Beam
- Damage
- 10
- Cooldown
- 0.1s
- Unlock
- 750 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Maintains a routed line to priority targets. L2/L4/L6/L8 widen beam uptime, ricochet behavior, and late-run lane coverage.
Evolution Setup
- Passive
- Buffer Size
- Evolves into
- Full Defrag at Defrag Beam Lv8
Beam passes bounce wider and chew through multiple paths
Run Notes
- Costs 750 Bytes to unlock; pick it when it supports a planned build.
- Counts toward Toolchain for System-family build bonuses.
- Rewards lane discipline and damage scaling.
Weapon Mechanics
| Primary behavior | Sustained laser to nearest foe |
|---|---|
| Base cadence | 10 base damage and 0.1s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Maintains a routed line to priority targets. L2/L4/L6/L8 widen beam uptime, ricochet behavior, and late-run lane coverage. |
| Role | Rewards positioning because uptime, target selection, and lane control decide its value. |
| Family bonus | System-family weapon. Counts toward Toolchain and often favors execution, cleanup, or control. |
| Evolution route | At Lv8, pairs with Buffer Size Lv1 to evolve into Full Defrag. |
Categories: DVD Survivors WikiWeapons