Overview
Expanding magnetic pulse
| Family | Core |
|---|---|
| Max level | 8 |
| Base damage | 15 |
| Cooldown | 3 seconds |
| Evolution | EMP Blast |
| Required passive | Anti-Glare |
| Unlock cost | 450 Bytes |
Weapon Details
[WEAPON]
Degauss Wave
Expanding magnetic pulse
Lv.1Lv.8
12345678
- Family
- Core
- Role
- General
- Damage
- 15
- Cooldown
- 3s
- Unlock
- 450 Bytes unlock
Upgrade Path
Lv8
Builds expanding magnetic clears. Mid levels add wider shock reach and the top end foreshadows the EMP aftershock.
Evolution Setup
- Passive
- Anti-Glare
- Evolves into
- EMP Blast at Degauss Wave Lv8
Repeated EMP pulses keep expanding through the screen
Run Notes
- Costs 450 Bytes to unlock; pick it when it supports a planned build.
- Plan around Anti-Glare early if the goal is EMP Blast.
Weapon Mechanics
| Primary behavior | Expanding magnetic pulse |
|---|---|
| Base cadence | 15 base damage and 3s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Builds expanding magnetic clears. Mid levels add wider shock reach and the top end foreshadows the EMP aftershock. |
| Evolution route | At Lv8, pairs with Anti-Glare Lv1 to evolve into EMP Blast. |
Categories: DVD Survivors WikiWeapons