Overview
Fast orbiting damage rectangles
| Family | Core |
|---|---|
| Max level | 8 |
| Base damage | 8 |
| Cooldown | 0.4 seconds |
| Evolution | Popup Purge |
| Required passive | Pixel Density |
| Unlock cost | 750 Bytes |
Weapon Details
[WEAPON]
Popup Blocker
Fast orbiting damage rectangles
Lv.1Lv.8
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- Family
- Core
- Role
- General
- Damage
- 8
- Cooldown
- 0.4s
- Unlock
- 750 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Fast blockers that orbit and slam. L2/L4/L6/L8 add more blocker bodies, multi-wave sweeps, and harsher orbital denial.
Evolution Setup
- Passive
- Pixel Density
- Evolves into
- Popup Purge at Popup Blocker Lv8
Faster orbiting blockers cover more space with cleaner clears
Run Notes
- Costs 750 Bytes to unlock; pick it when it supports a planned build.
- Plan around Pixel Density early if the goal is Popup Purge.
Weapon Mechanics
| Primary behavior | Fast orbiting damage rectangles |
|---|---|
| Base cadence | 8 base damage and 0.4s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Fast blockers that orbit and slam. L2/L4/L6/L8 add more blocker bodies, multi-wave sweeps, and harsher orbital denial. |
| Evolution route | At Lv8, pairs with Pixel Density Lv1 to evolve into Popup Purge. |
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