DVD Survivors DVD Survivors Wiki
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Weapons

Rewind Beam

Locks onto the furthest enemy and keeps rewinding pressure on it. Evolves into Full Rewind with Refresh Rate.

Weapons

Contents

Overview

Locks onto the furthest enemy and keeps rewinding pressure on it

Overview Details
TypeBeam
FamilyDVD
RoleBeam
Max level8
Base damage35
Cooldown1.2 seconds
EvolutionFull Rewind
Required passiveRefresh Rate
Unlock cost300 Bytes

Weapon Details

[WEAPON]

Rewind Beam

Locks onto the furthest enemy and keeps rewinding pressure on it

Lv.1Lv.8
Rewind Beam at max level in the weapon viewer.
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Family
DVD
Role
Beam
Damage
35
Cooldown
1.2s
Unlock
300 Bytes unlock

Upgrade Path

Lv2Lv4Lv6Lv8

Hunts the furthest threat. L2/L4/L6/L8 add extra beam passes, rewind echoes, and a stronger late-screen pull.

Evolution Setup

Evolves into
Full Rewind at Rewind Beam Lv8

Rewind energy drags enemies back harder through sustained beam damage

Run Notes

  • Costs 300 Bytes to unlock; pick it when it supports a planned build.
  • Counts toward Director's Shelf for DVD-family build bonuses.
  • Rewards lane discipline and damage scaling.

Weapon Mechanics

Weapon Mechanics
Primary behaviorLocks onto the furthest enemy and keeps rewinding pressure on it
Base cadence35 base damage and 1.2s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value.
Level scalingHunts the furthest threat. L2/L4/L6/L8 add extra beam passes, rewind echoes, and a stronger late-screen pull.
RoleRewards positioning because uptime, target selection, and lane control decide its value.
Family bonusDVD-family weapon. Counts toward Director's Shelf and often rewards movement pathing.
Evolution routeAt Lv8, pairs with Refresh Rate Lv1 to evolve into Full Rewind.