Overview
Teleport markers strike random enemies in sequence
| Type | Utility |
|---|---|
| Family | DVD |
| Role | Utility |
| Max level | 8 |
| Base damage | 45 |
| Cooldown | 2.5 seconds |
| Evolution | Director's Cut |
| Required passive | Auto-Save |
| Unlock cost | 450 Bytes |
Weapon Details
[WEAPON]
Scene Selection
Teleport markers strike random enemies in sequence
Lv.1Lv.8
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- Family
- DVD
- Role
- Utility
- Damage
- 45
- Cooldown
- 2.5s
- Unlock
- 450 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Teleports strikes directly onto targets. L2/L4/L6/L8 add more markers, better sequence density, and a capstone director-cut barrage.
Evolution Setup
- Passive
- Auto-Save
- Evolves into
- Director's Cut at Scene Selection Lv8
More scene markers land with heavier payoff strikes
Run Notes
- Costs 450 Bytes to unlock; pick it when it supports a planned build.
- Counts toward Director's Shelf for DVD-family build bonuses.
- Best when it solves a specific route problem such as cleanup, recovery, or boss pressure.
Weapon Mechanics
| Primary behavior | Teleport markers strike random enemies in sequence |
|---|---|
| Base cadence | 45 base damage and 2.5s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Teleports strikes directly onto targets. L2/L4/L6/L8 add more markers, better sequence density, and a capstone director-cut barrage. |
| Role | Solves a specific route problem such as execution, recovery, control, or cleanup. |
| Family bonus | DVD-family weapon. Counts toward Director's Shelf and often rewards movement pathing. |
| Evolution route | At Lv8, pairs with Auto-Save Lv1 to evolve into Director's Cut. |
Categories: DVD Survivors WikiWeapons