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Weapons

Spam Filter

Interceptor volleys home toward incoming enemies. Evolves into Zero Inbox with Anti-Burn-In.

Weapons

Contents

Overview

Interceptor volleys home toward incoming enemies

Overview Details
TypeProjectile
FamilyNetwork
RoleProjectile
Max level8
Base damage6
Cooldown0.6 seconds
EvolutionZero Inbox
Required passiveAnti-Burn-In
Unlock cost750 Bytes

Weapon Details

[WEAPON]

Spam Filter

Interceptor volleys home toward incoming enemies

Lv.1Lv.8
Spam Filter at max level in the weapon viewer.
12345678
Family
Network
Role
Projectile
Damage
6
Cooldown
0.6s
Unlock
750 Bytes unlock

Upgrade Path

Lv8

Level upgrades improve the weapon toward its max-level behavior.

Evolution Setup

Evolves into
Zero Inbox at Spam Filter Lv8

Homing interceptors clear the screen before enemies can close in

Run Notes

  • Costs 750 Bytes to unlock; pick it when it supports a planned build.
  • Works best when it keeps lanes open before the crowd collapses.
  • Rewards lane discipline and damage scaling.

Weapon Mechanics

Weapon Mechanics
Primary behaviorInterceptor volleys home toward incoming enemies
Base cadence6 base damage and 0.6s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value.
RoleScales with damage, projectile speed, projectile life, and extra projectile bonuses.
Family bonusNetwork-family weapon. Often controls lanes, packets, zones, or score-friendly enemy flow.
Evolution routeAt Lv8, pairs with Anti-Burn-In Lv1 to evolve into Zero Inbox.