Overview
Paired verification shots deal quadruple damage if both hit one target
| Type | Projectile |
|---|---|
| Family | Network |
| Role | Projectile |
| Max level | 8 |
| Base damage | 12 |
| Cooldown | 0.6 seconds |
| Evolution | Zero Trust |
| Required passive | Ethernet Cable |
| Unlock cost | 1,200 Bytes |
Weapon Details
[WEAPON]
Two Factor Auth
Paired verification shots deal quadruple damage if both hit one target
Lv.1Lv.8
12345678
- Family
- Network
- Role
- Projectile
- Damage
- 12
- Cooldown
- 0.6s
- Unlock
- 1200 Bytes unlock
Upgrade Path
Lv2Lv4Lv6Lv8
Paired verification shots. L2/L4/L6/L8 add tighter pair windows, more rounds, and a stronger confirm payoff.
Evolution Setup
- Passive
- Ethernet Cable
- Evolves into
- Zero Trust at Two Factor Auth Lv8
Paired checks hit harder when both rounds land together
Run Notes
- Costs 1200 Bytes to unlock; pick it when it supports a planned build.
- Works best when it keeps lanes open before the crowd collapses.
- Rewards lane discipline and damage scaling.
Weapon Mechanics
| Primary behavior | Paired verification shots deal quadruple damage if both hit one target |
|---|---|
| Base cadence | 12 base damage and 0.6s base cooldown before run bonuses. Fire-rate and cooldown bonuses can reduce cooldown, but runtime cooldown is floored at half the base value. |
| Level scaling | Paired verification shots. L2/L4/L6/L8 add tighter pair windows, more rounds, and a stronger confirm payoff. |
| Role | Scales with damage, projectile speed, projectile life, and extra projectile bonuses. |
| Family bonus | Network-family weapon. Often controls lanes, packets, zones, or score-friendly enemy flow. |
| Evolution route | At Lv8, pairs with Ethernet Cable Lv1 to evolve into Zero Trust. |
Categories: DVD Survivors WikiWeapons